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Mathis FournierFrançais

Background

Experience

  1. Since 2023

    Independent game developer

    Personal projects, Lyon

    • Designed several arcade games in C++ with SFML
    • Built a Unity (C#) prototype from a structured game design document
    • Created an interactive website with React and the Riot Games API
  2. 2026

    Store assistant

    Intermarché, Lyon

    • Adapting to varied situations
    • Rigour and organisation
  3. 2019

    Internship

    GM Architectes Associés, Genève

    • Drew plans with professional software
    • On-site observation (Rousseau’s birthplace)
    • First experience of a professional environment

Education

  1. 2023 – 2026

    G.Tech Bachelor, video game programming

    Quest Education, Lyon

    • Low-level programming
    • Development with Unity and Unreal Engine
    • Full-stack web programming
    • Game design and level design
    • Project management

Volunteering

  1. 2017 – 2020

    Volunteer football referee

    JSR Football, Reignier

    • Handling conflicts on the pitch, quick decision-making